Career Education and ADST (Applied Design, Skills, and Technologies)

The following are the units we will be learning this school year:

Career Development Unit. We are going to learn to

- describe their personal skills and interests (e.g., thing they are good at, things they like to do, things they’ve learned)

- describe a variety of jobs and responsibilities they have at home and at school

Goals and Decisions Unit. We are going to learn to

-identify reasons for setting goals (e.g., helps to identify steps, helps to identify personal accomplishments)

-identify sources of support for children while at school and in the community (e.g., teachers, elders, block parents, police officers)

ADST (Applied Design, Skills, and Technologies)

Big Ideas:

1. Designs grow out of natural curiosity.
2. Skills can be developed through play.
3. Technologies are tools that extend human capabilities.

Students are expected to use the learning standards for Curricular Competencies from Applied Design, Skills, and Technologies K-3 in combination with grade-level content from other areas of learning in cross-curricular activities to develop foundational mindsets and skills in design thinking and making.

Curricular Competencies:
Throughout the year, students are expected to be able to do the following:

1. Ideating

  • Identify needs and opportunities for designing, through exploration
  • Generate ideas from their experiences and interests
  • Add to others’ ideas
  • Choose an idea to pursue.
2. Making
  • Choose tools and materials
  • Make a using known procedures or through modeling of others
  • Use trial and error to make changes, solve problems, or incorporate new ideas from self or others
3. Sharing
  • Decide on how and with whom to
  • Demonstrate their product, tell the story of designing and making their product, and explain how their product contributes to the individual, family, community, and/or environment
  • Use personal preferences to evaluate the success of their design solutions
  • Reflect on their ability to work effectively both as individuals and collaboratively in a group
4. Use materials, tools, and technologies in a safe manner in both physical and digital environments
5. Develop their skills and add new ones through play and collaborative work
6. Explore the use of simple, available tools and